
It often just felt like an extra loading screen to get through and I wished I could simply opt to skip it in favor of moving on with the game. However its presence in Doom Eternal largely serves to slow down pacing with little of significance taking place. Overall, it is an implementation similar to what we saw in Wolfenstein 2. Somebody tell the Doom Slayer to get an Nintendo 64. You can also unlock the first two Doom games from here which run hilariously poorly compared to the ports already available on Switch.

For myself, I set aside all other cosmetics once I saw the room containing the armor from the very first Doom. The rooms unlocked generally lead to weapon or armor upgrades or even cosmetic changes for your armor. Here you can spend power cells hidden throughout levels to unlock more and more of the ship.

Overall, this works quite well, though I did find that movement when climbing is very stiff, and spotting the various grappling points when playing in handheld can be a little difficult due to the resolution.īetween each level, you return to the USS Spooky Church in orbit around earth. Because of this, Doom Eternal features a heavier focus on platforming challenges than the previous entry or most first-person shooters in general. These mechanics also come into play in general world exploration. It heightens the verticality of combat encounters providing both a means of escape when things go south, and a fresh avenue of attack on unsuspecting demons. It is a more freeform style of gameplay that works excellently in combat. New to Doom Eternal is a grapple system that allows the Slayer to swing, dash, and climb around the environment. Rarely has a game’s design manipulated the psyche of the player with this degree of success, and it is what makes the modern Doom titles stand out from other shooters. It forces an aggressive gameplay style out of the most timid player and forcibly aligns your actions with the mentality of the Doom Slayer. It is just as brilliant now as it was back in 2016. No hiding behind cover waiting for health to recharge. You move fast, you never reload, and you need to get in close to regain health. The bread and butter of Doom Eternal’s gameplay is largely the same as Doom 2016. Then again if you’re just here for the ripping and tearing, there is a handy skip button for those cutscenes. However, if all you do is watch the cutscenes as they’re presented, you’ll find yourself more than a little lost at multiple points. All that being said, if you take the time to delve deep, there is a very cool story being told. It is as if Doom Eternal is caught in a struggle between wanting to tell a more compelling story while also understanding that the simplicity of its story is part of what made the previous game so endearing. I found that I needed to dig into codex entries and read up on characters to understand their relevance as the cutscenes never really tell you. However, just watching those cutscenes left me very confused as to what exactly was going on. Doom Eternal places a greater focus on cutscenes, particularly in an effort to flesh out the Doom Slayer himself. Plenty of lore was there if you wanted to dig, but it was entirely optional to understand the plot. I, and many others, praised Doom 2016’s very intentional disregard for long cutscenes and deep storytelling. In fact, the story as a whole is a much stronger focus and an area in which it struggles. That’s about as much of the story as you need to know, but there’s a lot more dense lore in Doom Eternal than in the previous entry. You, the Doom Slayer, arrive in your flying space church to save your people from Hell’s onslaught and impart some double-barreled justice on an assortment of mortally challenged individuals. Demons let loose by the occult UAC organization on Mars have spread to Earth and made very short work of taking it over. And of course beyond all of that, how does Doom Eternal stand against the pantheon of legendary games that is the Doom franchise?ĭoom Eternal picks up where the last game left off. However, Doom Eternal is an entirely new beast, featuring a new engine built with next generation hardware in mind, the Switch is up against stiffer competition than ever before. Panic Button’s Doom 2016 port catapulted the studio to instant recognition among Nintendo fans, and opened the way for more seemingly impossible ports. It is not just a follow up to Doom 2016 but to the original impossible Switch port. For Switch owners in particular though, Doom Eternal carries with it extra significance. For the gaming community as a whole, Doom Eternal was up against tough competition as the sequel to one of the best shooters of all time in Doom 2016.

After an extended delay that led many to question its existence, Doom Eternal has arrived on Switch.
